Nico Saiba
 

Orgin

Much like her fellow remnaant Emu, there isn't much known about the remnant of Nico Saiba, except that as per Saki's observations, they were meant to cover for the read deal and throw them off that scent. However, she was quick to catch on that something wasn't right, specifically regarding the truth regarding the current situation. It only left her more determined to have the real Emu and Nico be found when it turns out that Kuroto Dan's clip show was all for naught when only Nico got her 'memories' back and their true natures are revealed.

She would eventually get her wish when the real Emu and Nico were brought back to CR. meaning that of Kuroto played her cards right, then both remnants would be reintegrated with their original selves after their brainwashing is removed, theoretically making them whole again. While the originals have been restored, the process ultimately didn't require the remnants to be reintegrated, leaving the remnant of Nico with who's essentially a doppelganger of her that just happens to be a catgirl, hoping to make something of this current situation.

TBA

Powers & Abilities

  •  Acquired Game Disease Immunity – Defying the odds, and thanks to her time as a Ride Player Nico has developed a natural immunity.


 
  •  Blade Driver - Transformation Device
  •  Rider Gashats - Transformation Trinkets

: 5/10
 (Strength)
: 5/10
 (Perception)
: 5/10
 (Endurance)
: 7/10
 (Charisma)
: 5/10
 (Intelligence)
: 5/10
 (Agility)
: 2/10
 (Luck)

Medical Information

Name: Nico Saiba
Age: 16
Birthday: [Redacted], 2000
Gender: Female

Skills

Active

6/20 (Search)
7/20 (Acting)
6/20 (Scrounging)
10/20 (Programming)
8/20 (Cooking)
6/20 (Climbing)
8/20 (Hiking)
6/20 (Driving)
10/20 (Riding)
8/20 (First Aid/Medicine)

Social

7/20 (Savoir-Faire)
6/20 (Observation)
8/20 (Gesture)
8/20 (Verbal)
10/20 (Carousing)
6/20 (Diplomacy)
9/20 (Interrogation)
8/20 (Patience)

Guile

8/20 (Hacking)
6/20 (Stealth)
10/20 (Fast-Talk)
11/20 (Streetwise)
10/20 (Forced Entry)
6/20 (Lockpicking)
6/20 (Pickpocket)
6/20 (Holdout)
7/20 (Disguise)

Weapons

6/20 (Throwing)
6/20 (Axe)
6/20 (Mace)
6/20 (Broadsword)
6/20 (Knife)
6/20 (Shortsword)
6/20 (Staff)
6/20 (Beam Weapons)
6/20 (Bow)
6/20 (Crossbow)
6/20 (Small Guns)
6/20 (Heavy Weapons)

Styles

10/20 (Boxing)
6/20 (Brawling)
6/20 (Karate)
6/20 (Coporia)
6/20 (Karatmancy)
6/20 (Judo)
6/20 (Sumo)
6/20 (Wrestling)

Modifers

Mental

TBA: +1

Physical

TBA: +1

Other

Base Rider Diff: 10 (+/-2 per level)

Statistics