Greer Grant
 
i n a c t i v e

Dr. Tumulo

While not a genius on Peter Parker's level (despite her protests), Greer is quite intelligent and got an internship with Dr. Rumulo and helped her develop her Cat Suit and Super Soldier recreation. Acting as a guinea pig for her mentor Greer volunteered for the Super Soldier Serum remake but alas the recreation was not as efficient as the original requiring the addition of a enhancement suit, the Catsuit.

Hydra Abduction

As the project neared completion Hydra attacked the lab, kidnapped Dr. Tumulo, took a suit and destroyed the lab, presuming Greer dead and buried under the rubble. But Greer survived, repaired and patched together the remains of the destroyed suits and started out on a quest to rescue her mentor.

Hydra Science

Invading Hydra Base Greer discovers several other heroes are with her along with a lot more kidnapped scientist all being held under duress, Norman Osborn, Curt Conners, Tumulo, being ordered around by Dr. Morbius and Dr. Otto Octavious. With the help of the other heroes as well as a semi sane Lizard (Curt Conners) they are able to get everyone out but not before having to face a trio of Hydra Experiments from all th scientists they kidnapped. Catseye, a shape-shifting mutant, White tiger, using a suit like hers, and Spidercide, a genetically enhanced shape-shifter with spider powers. But they stop them, and Shield takes them into Custody along with giving the scientists protection aboard the Helicarrier so Hydra can’t get to them again.

Greer considers her better then most of here peers, shes confident, sassy, and smart.

Powers

  •  Super-Soldier Serum - the Super-Soldier Serum (SSS) metabolized and permanently enhanced all of bodily functions to the peak of human potential.
    •  Artificially Enhanced Physiology - enhanced physiology has no superhuman powers, although as a result of the Super-Soldier Serum, she was transformed from a average young woman into a "perfect" specimen of human development and conditioning. She is classified as enhanced human. She possesses powers superior to any Olympic-level athlete that has ever competed. Also, the Super-Soldier Serum physiology is definite, meaning that if Greer Grant choose to live an unhealthy lifestyle, none of her powers would weaken, and the Super-Soldier Serum in her bloodstream will keep her in top physical form. Dr. Rumulo theorized that as long as some of the serum remains in body, it would be able to reproduce itself and sustain powers.
    •  Supernatural Strength - is glaringly, obviously and super/unnaturally stronger than their race because their capabilities are pushed beyond the natural level; making them immensely stronger than normal members of their species (in that 'verse) can be achieved by any method of training. Her consistently able to sustain lifts 25 tons (22679.625 kg).
    •  Enhanced Agility -- Feline Physiology - can go from one motion to another effortlessly, effectively dodge attacks, swing from things easily, sprint, do back-flips, leap across rooftops, and numerous other gymnastic, athletic and martial implements with little to no effort.
      Agility is "the ability to rapidly respond or change by adapting its initial stable configuration", the ability to change the body's position efficiently, and requires the integration of isolated movement skills using a combination of balance, bodily coordination, speed, reflexes, strength and endurance.
    •  Enhanced Athleticism -- Feline Physiology - possesses athletic abilities beyond even the most dedicated training.
    •  Enhanced Balance -- Feline Physiology - has both extremely well developed sense of balance, the positioning of limbs and the center of balance as well as the physical condition to use these facts. This combination makes them almost impossible to being knocked down/imbalanced, falling down and able to recover from momentary imbalances near instantly. is able to perfectly balance on any object, no matter how narrow or unstable it may be.
    •  Peak Human Durability - has a higher-level of denser/tougher bones and muscles than the average person; their durability is at the peak of human conditioning, which entails that users are capable of withstanding situations that the average person cannot.
      For example, they can take getting beaten by a thick wooden baseball bat and it would break, falling a couple of stories from a building like 50-100 ft, getting shot in non-fatal areas of the physical body, survive an entire building collapse, and possibly for users that is enhanced, they are able to withstand beatings from superhumans.
    •  Peak Human Endurance - can endure more physical stress than average members of their species. They can tolerate large amounts of physical pain such as being shot or stabbed repeatedly, burned with high heat, and beatings that no ordinary person could handle. They can also hold their breath for large intervals like 3-20 minutes while underwater, and remain calm through stressful or painful situations. Users can also tolerate extreme hunger, unbearable thirst, and strong urges to sleep.
    •  Enhanced Flexibility -- Feline Physiology - is able to bend and twist their body beyond the normal limits of physiology, although still only from the joints. Their hypermobile joints, muscles, tendons and physiology in general allow the user perform near-boneless looking contortions without stress or damage and stay in any position they choose as long they need without effort or strain.
    •  Enhanced Leap -- Feline Physiology - can jump farther than average members of their species. They can leap farther than even the greatest human athlete. Impressive feats include being able to jump over large fences, clear big holes in the ground, jump from building top to building top, and etc.
    •  Climbing -- Feline Physiology - is able to climb and otherwise move effortlessly and smoothly on angled and/or vertical surfaces such as branches, rocks, walls, etc., as long as they can gain a hold of it and keep their balance.
      •  Wallrunning -- Climbing -- Feline Physiology - can scale walls by walking or even running on them, provided users build up and maintain enough momentum to fuel their vertical ascension.
    •  Peak Human Health - physical, mental, social, spiritual, emotional, and sexual health are at the pinnacle of human potential without being superhuman, making them near enhanced/superhuman.
    •  Peak Human Intelligence - are more intelligent than most of their species, or at least able to use their brain more efficiently and effectively either by being naturally gifted or training themselves for the needed shortcuts. Some are able to perform feats of mind comparable to computers.
    •  Advanced Longevity - the Super-Soldier Serum halts aging due to perfect cells.
    •  Peak Human Lung Capacity - lung capacity is at the pinnacle of human potential without being superhuman, effectively enabling them to hold their breath for brief periods of time while staying active.
    •  Peak Human Mind - mental abilities are at the pinnacle of human potential without being superhuman.
    •  Peak Human Potential - potential and capacity for growth and learning is pushed to the highest limits of human perfection, allowing them to learn and develop more quickly, more easily, and more efficiently than usual.
    •  Peak Human Parkour -- Feline Physiology - is proficient in using parkour, which can be summed up as either acrobatics meets military obstacle course. It is based on general principles of survival: Should one ever need to get from one point to another in a complex environment without assistive equipment and in the fastest and most efficient way possible. The goal, therefore, is seeing one's environment in a new way, and imagine the potential for navigating it by movement around, across, through, over and under its features.
    •  Enhanced Reflexes -- Feline Physiology - has drastically enhanced reaction speed, allowing them to dodge bullets, catch flies in mid-air, dodge and maneuver around complex attacks, catch falling objects, block detriments and react instantaneously to what others take more time to react to.
    •  Accelerated Healing Factor - healing speed and efficiency is enhanced to function beyond the limitations of human capabilities, which means she can heal faster than typical humans. The white blood cells and Super-Soldier Serum in body are efficient enough to fight off any microbe, foreign body, and other pathogens from body, keeping her healthy and immune from all infections, diseases, disorders, etc. Greer Grant furthermore cannot become intoxicated by alcohol, drugs, or impurities in the air, and is thus immune to typical terrestrial diseases. She is also immune to hypnosis or gases that could limit focus, which makes her genetically perfect. ability to heal is so great that eyes regenerated after having been incapacitated by Arnim Zola's Robotic Body; furthermore, she regenerated after she was shot in the head with a bullet, even though she was unconscious for at least six weeks, Greer Grant also completely healed from severe third-degree burns on hands from a structure fire in a matter of seconds.
    •  Peak Human Senses -- Feline Physiology - five senses (sight, touch, hearing, smell and taste) are pushed to the highest limits of human perfection. Individuals with this ability are capable of seeing further, acutely touching ink on a page, hearing small sounds, having a smell capability similar to an animal's and tasting more accurately than normal members of their species.
    •  Supernatural Speed - Greer Grant can move at speeds equal to that of the absolute finest human athlete, being capable of running at a sustained 120 mph (36.576 kph); however, she has shown capacity to run at twice that pace over shorter distances when necessary.
    •  Peak Human Stamina - body eliminates the excessive build-up of fatigue-producing chemicals in muscles; she is unable to feel the fatigue toxins flowing through body, granting her exceptional endurance and lung capacity. She can exert herself at peak capacity for several hours without any rest and before showing any signs of fatigue toxins in bloodstream. At one time, she was able to sprint for over 5 miles, as well as run for 20 miles without any sign of fatigue.She could also resist the freezing cold waters of the Arctic while constantly holding breath while underwater for at least an hour while searching for D-Man.
    •  Enhanced Stealth -- Feline Physiology - possesses incredibly extensive knowledge and skill in many types and ways of stealth tactics, enabling them to easily slip in and out of areas undetected. Their abilities in all manners of stealth are so refined they appear as mere illusions to those who have been lucky to spot the user. The users of this ability can move throughout even the most guarded of areas and act in true discretion.
    •  Peak Human Beauty - Greer Grant possesses peak human beauty, on par with the most attractive human figures in history. As such, the user can easily influence others and receive special treatment or favors, especially from members of the opposite sex.

 
     Catsuit - Costume/Enhancement

: 15/10
 (Strength)
: 6/10
 (Perception)
: 16/10
 (Endurance)
: 5/10
 (Charisma)
: 8/10
 (Intelligence)
: 13/10
 (Agility)
: 3/10
 (Luck)

Medical Information

Name: Greer Grant
Age: 17
Birthday: August, 10 1995
Gender: Female

Skills

Active

7/40 (Search)
7/40 (Acting)
7/40 (Scrounging)
11/40 (Programming)
12/40 (Cooking)
14/40 (Climbing)
19/40 (Hiking)
9/40 (Driving)
11/40 (Riding)
11/40 (First Aid/Medicine)

Social

7/40 (Savoir-Faire)
7/40 (Observation)
11/40 (Gesture)
11/40 (Verbal)
8/40 (Carousing)
5/40 (Diplomacy)
9/40 (Interrogation)
11/40 (Patience)

Guile

11/40 (Hacking)
11/40 (Stealth)
8/40 (Fast-Talk)
7/40 (Streetwise)
9/40 (Forced Entry)
7/40 (Lockpicking)
11/40 (Pickpocket)
11/40 (Holdout)
7/40 (Disguise)

Weapons

13/40 (Throwing)
12/40 (Axe)
12/40 (Mace)
12/40 (Broadsword)
11/40 (Knife)
12/40 (Shortsword)
12/40 (Staff)
9/40 (Beam Weapons)
12/40 (Bow)
13/40 (Crossbow)
9/40 (Small Guns)
9/40 (Heavy Weapons)

Styles

9/40 (Boxing)
14/40 (Brawling)
9/40 (Karate)
9/40 (Coporia)
9/40 (Karatmancy)
9/40 (Judo)
9/40 (Sumo)
9/40 (Wrestling)

Modifers

Programming:-1 Diff
Hacking:-1 Diff
Cooking:+3 Diff
Chemestry:+1d6
Tailoring:+1d6

Statistics